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The Space Captain
Using Unreal Engine, After Effects, Substance Painter, 3DS Max
This was a short film piece animated and designed by me, Adam O'Sullivan and Alex Bloor. The environments were designed and created by me, and the characters were animated by me then shot in Real time in Unreal with special effects and then edited in After Effects.
Animation: Text

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Animation: Videos
Low Polygon Pirate Captain
This character was made from a selected concept art, then was made in 3DS Max, textured in Substance painter, a high poly map was baked onto the face. Next was rigged and animated using a CAT RIG.
Animation: HTML Embed
Animated Ball
A simple ball animation made in 3DS Max
Animation: Bio
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