top of page

The Space Captain

Using Unreal Engine, After Effects, Substance Painter, 3DS Max

This was a short film piece animated and designed by me, Adam O'Sullivan and Alex Bloor.  The environments were designed and created by me, and the characters were animated by me then shot in Real time in Unreal with special effects and then edited in After Effects.

Animation: Text
Zelus's Conquest
Watch Now
Animation: Videos

Low Polygon Pirate Captain

This character was made from a selected concept art, then was made in 3DS Max, textured in Substance painter, a high poly map was baked onto the face. Next was rigged and animated using a CAT RIG.

Animation: HTML Embed

Animated Ball

A simple ball animation made in 3DS Max

Animation: Bio
bottom of page