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Emily Charlotte Jane Savage

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Weird and Wonderful Foliage Asset Pack

Modeled and Textured in 3DSmax and Substance Painter. Assembled in Unreal.

This is a part of a Asset pack I made for sale on Unreal Engine Market. All handpainted assets using PBR textures.For Assets and process see below...

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Sorcerer's Elements

Mobile Game

I worked as the concept artist, Modular environment asset artist and level designer. The game was designed as a casual game for children. The aim of the game is to collect all the orbs and fight your way to the Boss level to revive your fallen friends.

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Paintings and Sketches

Since the beginning of my career, I’ve focused on channeling my talent and creativity into visual imagery, I am a strong painter and love to paint landscapes and figures.

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Watermelon Country

Current Ongoing Project Underdevelpment

Watermelon Country is a casual mobile game I am currently creating. It is a adventure puzzle game consisting of 3 Levels. Music will be added when rights granted.

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Watermelon Country Downloadable APK

This is a 6 Level Demo of the Game that is playable on mobile with a APK installer - it is unable to released to Google play until I repackage the game for updated android mobiles and tweak the game size.

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Weird and Wonderful Foliage Collection

Modeled and textured in 3dsmax and Substance Painter

Based on Orchids and birds of paradise.

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Digital 3D Effects

Current Project working on alongside Adam O'Sullivan

This environment was modeled and textured in 3dsmax+Substance Painter by me and the terrain was decorated soul cave free rock and foliage assets in Unreal. Next lighting effects were added in Aftereffects to add interest. Current task is adding Green screened film into the enviroment.

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Weird and Wonderful Foliage Collection

3ds Max,Substance painter

First attempt of using opacity mapping in substance painter.

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Exotic Space Plant

Myraid Games

More Plant based foliage made in 3dsmax then painted in substance painter...

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Weird and Wonderful Foliage Collection

Modeled and Textured in 3dsMax and Substance Painter.

Spacey, unusual , orchid inspired mushroom.

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Weird and Wonderful Foliage Collection

Modeled and Painted in 3dsMax and Substance Painter

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Space Foliage

Myraid Games

I modelled assets for a space themed game , recently I made this space foliage asset,using Substance painter and 3dsmax.

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Get in Touch

Interested in learning more about my work or how we can collaborate on an upcoming project? Reach out today!

Cheltenham, UK

07759850402

Thanks for submitting!

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